diff --git a/doc/handbook/4_examples.tex b/doc/handbook/4_examples.tex
index 8e8bb24d685e4bcde50dfc68085cc4f4ef8ad27a..4b32383d95899e2190c921f1d8b7e9c7d48d8e89 100644
--- a/doc/handbook/4_examples.tex
+++ b/doc/handbook/4_examples.tex
@@ -1,6 +1,6 @@
 \section{Experience \Dumux by reading -- the \Dumux examples}
 As an alternative to going through exercises, you can have a look at our well-documented \Dumux examples in \Dumux's \texttt{examples} directory. They show how to apply \Dumux models to typical physical problems. In the \texttt{README.md} files, the setup is explained, the used code is presented and documented and images resulting from the simulation are included. The \texttt{README.md} files are located directly in the subfolders of \texttt{examples} and can be displayed by web browsers. The number of examples is continuously growing.
-You can find a list of current examples under: \url{https://git.iws.uni-stuttgart.de/dumux-repositories/dumux/-/tree/releases/3.3/examples}.
+You can find a list of current examples under: \url{https://git.iws.uni-stuttgart.de/dumux-repositories/dumux/-/tree/releases/\DumuxVersion/examples}.
 %We currently have the following examples:
 %\begin{itemize}
 %	\item \texttt{1ptracer}: one-phase groundwater flow including a tracer
diff --git a/doc/handbook/5_restartsimulations.tex b/doc/handbook/5_restartsimulations.tex
index 48fb4faf1152e9d3b709dd3391d3771def7f82e3..ff4fc2f66550ef128d0a86f59d8ff0fdc1bbf210 100644
--- a/doc/handbook/5_restartsimulations.tex
+++ b/doc/handbook/5_restartsimulations.tex
@@ -11,8 +11,7 @@ a restart using \texttt{BackupRestoreFacility} with plain Dune.
 For VTK files the output can be read with the free function \texttt{loadSolution}. Grids can be read with
 the \texttt{Dumux::VTKReader} or you can simply recreate the grid as you did in the first simulation run.
 
-Writing double-precision floating point numbers to VTK files is available with the newest \Dune release 2.7. If you are using that version, it is now possible to specify output precision in the input file using \texttt{Vtk.Precision} followed by either \texttt{Float32}, \texttt{Float64}, \texttt{UInt32}, \texttt{UInt8} or \texttt{Int32}. \texttt{Float32} is set as the default. We especially advice the use of \texttt{Float64} when working with restart files. %If you are working with the \Dune release 2.6 we only support single precision restart, meaning some information will be lost if you are computing
-%in double precision.
+Writing double-precision floating point numbers to VTK files is available with the newest \Dune release 2.7. If you are using that version, it is now possible to specify output precision in the input file using \texttt{Vtk.Precision} followed by either \texttt{Float32}, \texttt{Float64}, \texttt{UInt32}, \texttt{UInt8} or \texttt{Int32}. \texttt{Float32} is set as the default. We especially advice the use of \texttt{Float64} when working with restart files.
 
 The restart capabilities will hopefully be improved in future versions of \Dumux-3.
 We are happy about any contributions (especially HDF5 / XDMF support, improvement of VTK support).