Commit 459f0178 authored by Katharina Heck's avatar Katharina Heck

Merge branch 'fix/deprecationCompilerWarnings' into 'master'

Fix/deprecation compiler warnings

See merge request !25
parents 247513f0 65df3b7b
......@@ -337,7 +337,7 @@ public:
bool shouldWriteOutput() const
{
return this->timeManager().timeStepIndex() == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......
......@@ -330,7 +330,7 @@ public:
bool shouldWriteOutput() const
{
return this->timeManager().timeStepIndex() == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......
......@@ -321,7 +321,7 @@ public:
bool shouldWriteOutput() const
{
return this->timeManager().timeStepIndex() == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......
......@@ -345,7 +345,7 @@ public:
bool shouldWriteOutput() const
{
return this->timeManager().timeStepIndex() == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......
......@@ -330,7 +330,7 @@ public:
bool shouldWriteOutput() const
{
return this->timeManager().timeStepIndex() == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......
......@@ -388,7 +388,7 @@ public:
{
return
this->timeManager().timeStepIndex() == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......
......@@ -49,11 +49,11 @@ class GroundwaterSpatialParams: public FVSpatialParamsOneP<TypeTag>
struct Lens
{
Lens(const GlobalPosition& upperRight, const GlobalPosition& lowerLeft, const Scalar& permeability)
: lowerLeft(lowerLeft), upperRight(upperRight), permeability(permeability) {}
Lens(const GlobalPosition& upRight, const GlobalPosition& lowLeft, const Scalar& perm)
: upperRight(upRight), lowerLeft(lowLeft), permeability(perm) {}
const GlobalPosition lowerLeft;
const GlobalPosition upperRight;
const GlobalPosition lowerLeft;
const Scalar permeability;
};
......
......@@ -395,7 +395,7 @@ public:
bool shouldWriteOutput() const
{
return this->timeManager().timeStepIndex() == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......
......@@ -247,7 +247,7 @@ public:
bool shouldWriteOutput() const
{
return this->timeManager().timeStepIndex() == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......
......@@ -376,7 +376,7 @@ public:
{
const int freqOutput = GET_RUNTIME_PARAM_FROM_GROUP(TypeTag, int, Output, FreqOutput);
if (this->timeManager().timeStepIndex() % freqOutput == 0
|| this->timeManager().episodeWillBeOver())
|| this->timeManager().episodeWillBeFinished())
return true;
return false;
}
......
......@@ -260,7 +260,7 @@ public:
{
return
this->timeManager().timeStepIndex() == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......
......@@ -162,7 +162,7 @@ public:
return
this->timeManager().timeStepIndex() == 0 ||
this->timeManager().timeStepIndex() % 10000 == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......@@ -171,7 +171,7 @@ public:
return
this->timeManager().timeStepIndex() == 0 ||
this->timeManager().timeStepIndex() % 10000 == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......@@ -225,7 +225,7 @@ public:
if (timeStepIndex == 0 ||
timeStepIndex % 100 == 0 || //after every 1000000 secs
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished())
{
std::cout<<" totalMassProducedOil_ : "<< totalMassProducedOil_ << " Time: " << time+dt << std::endl;
......
......@@ -161,7 +161,7 @@ public:
return
this->timeManager().timeStepIndex() == 0 ||
this->timeManager().timeStepIndex() % 10000 == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......@@ -170,7 +170,7 @@ public:
return
this->timeManager().timeStepIndex() == 0 ||
this->timeManager().timeStepIndex() % 10000 == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......@@ -211,7 +211,7 @@ public:
const int timeStepIndex = this->timeManager().timeStepIndex();
if (timeStepIndex == 0 || timeStepIndex % 100 == 0
|| this->timeManager().episodeWillBeOver()
|| this->timeManager().episodeWillBeFinished()
|| this->timeManager().willBeFinished())
{
......@@ -227,20 +227,20 @@ public:
void episodeEnd()
{
indexEpisode = this->timeManager().episodeIndex();
indexEpisode_ = this->timeManager().episodeIndex();
// Start new episode if episode is over
// for first 10 year episode length is 1 year
this->timeManager().startNextEpisode(3600*12); //episode length sent to 12 hours
std::cout<<"Episode index is set to: "<<indexEpisode <<std::endl;
std::cout<<"Episode index is set to: "<<indexEpisode_ <<std::endl;
if (std::fmod(indexEpisode,2) == 0)
if (std::fmod(indexEpisode_,2) == 0)
{
std::cout<<"Episode index is: "<<indexEpisode << ", which is an even episode index and this is a non-injection phase "<<std::endl;
std::cout<<"Episode index is: "<<indexEpisode_ << ", which is an even episode index and this is a non-injection phase "<<std::endl;
}
else
{
std::cout<<"Episode index is: "<<indexEpisode << ", which is an odd episode index and this is an injection phase "<<std::endl;
std::cout<<"Episode index is: "<<indexEpisode_ << ", which is an odd episode index and this is an injection phase "<<std::endl;
}
}
......@@ -490,7 +490,7 @@ private:
mutable Scalar massProducedWater_;
// int vectorSize;
Scalar episodeLength_;
Scalar indexEpisode;
int indexEpisode_;
std::string name_;
// std::string name_;
// std::ifstream inputFile; //Input file stream object
......
......@@ -177,7 +177,7 @@ public:
return
this->timeManager().timeStepIndex() == 0 ||
this->timeManager().timeStepIndex() % 10000 == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......@@ -186,7 +186,7 @@ public:
return
this->timeManager().timeStepIndex() == 0 ||
this->timeManager().timeStepIndex() % 10000 == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......@@ -225,7 +225,7 @@ public:
const int timeStepIndex = this->timeManager().timeStepIndex();
if (timeStepIndex == 0 ||
timeStepIndex % 100 == 0 || //after every 1000000 secs
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished())
{
......@@ -490,7 +490,6 @@ private:
Scalar pOut_;
//int vectorSize;
Scalar episodeLength_;
Scalar indexEpisode;
std::string name_;
Scalar totalMassProducedOil_;
Scalar totalMassProducedWater_;
......
......@@ -203,7 +203,7 @@ public:
{
return
this->timeManager().timeStepIndex() == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......
......@@ -284,7 +284,7 @@ public:
bool shouldWriteOutput() const
{
return this->timeManager().timeStepIndex() == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......
......@@ -300,7 +300,7 @@ public:
bool shouldWriteOutput() const
{
return this->timeManager().timeStepIndex() == 0 ||
this->timeManager().episodeWillBeOver() ||
this->timeManager().episodeWillBeFinished() ||
this->timeManager().willBeFinished();
}
......
......@@ -5001,8 +5001,8 @@
283.152 283.152 283.152 283.152 283.152 283.152 283.152 283.152 283.152 283.151 283.15
</DataArray>
<DataArray type="Float32" Name="phase presence" NumberOfComponents="1" format="ascii">
2 2 2 2 2 2 2 2 2 2 2 2
1 2 1 2 1 1 1 1 1 1 1 1
3 3 3 3 3 3 3 3 3 3 3 3
1 3 1 3 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5017,8 +5017,8 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 2 2
2 2 2 2 2 2 2 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 3 3
3 3 3 3 3 3 3 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5026,16 +5026,16 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 2 2 2 2 2 2 2 2 2
2 1 1 1 1 1 1 1 1 1 1 1
1 1 1 3 3 3 3 3 3 3 3 3
3 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 2 2 2 2
2 2 2 2 2 2 1 1 1 1 1 1
1 1 1 1 1 1 1 1 3 3 3 3
3 3 3 3 3 3 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5043,7 +5043,7 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 2 2 2 2 2 2 2 2 2 2 1
1 3 3 3 3 3 3 3 3 3 3 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5051,16 +5051,16 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 2 2 2 2 2 2
2 2 2 2 1 1 1 1 1 1 1 1
1 1 1 1 1 1 3 3 3 3 3 3
3 3 3 3 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 2
2 2 2 2 2 2 2 2 2 2 1 1
1 1 1 1 1 1 1 1 1 1 1 3
3 3 3 3 3 3 3 3 3 3 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5068,16 +5068,16 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 2 2 2 2 2 2 2 2
2 2 2 1 1 1 1 1 1 1 1 1
1 1 1 1 3 3 3 3 3 3 3 3
3 3 3 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 2 2 2
2 2 2 2 2 2 2 2 1 1 1 1
1 1 1 1 1 1 1 1 1 3 3 3
3 3 3 3 3 3 3 3 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5085,16 +5085,16 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 2 2 2 2 2 2 2 2 2 2
2 1 1 1 1 1 1 1 1 1 1 1
1 1 3 3 3 3 3 3 3 3 3 3
3 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 2 2 2 2 2
2 2 2 2 2 2 1 1 1 1 1 1
1 1 1 1 1 1 1 3 3 3 3 3
3 3 3 3 3 3 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5102,7 +5102,7 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
2 2 2 2 2 2 2 2 2 2 2 1
3 3 3 3 3 3 3 3 3 3 3 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5110,16 +5110,16 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 2 2 2 2 2 2 2
2 2 2 2 1 1 1 1 1 1 1 1
1 1 1 1 1 3 3 3 3 3 3 3
3 3 3 3 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 2 2
2 2 2 2 2 2 2 2 2 1 1 1
1 1 1 1 1 1 1 1 1 1 3 3
3 3 3 3 3 3 3 3 3 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5127,16 +5127,16 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 2 2 2 2 2 2 2 2 2
2 2 1 1 1 1 1 1 1 1 1 1
1 1 1 3 3 3 3 3 3 3 3 3
3 3 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 2 2 2 2
2 2 2 2 2 2 2 1 1 1 1 1
1 1 1 1 1 1 1 1 3 3 3 3
3 3 3 3 3 3 3 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5144,7 +5144,7 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 2 2 2 2 2 2 2 2 2 2 1
1 3 3 3 3 3 3 3 3 3 3 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5152,16 +5152,16 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 2 2 2 2 2 2
2 2 2 2 1 1 1 1 1 1 1 1
1 1 1 1 1 1 3 3 3 3 3 3
3 3 3 3 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 2
2 2 2 2 2 2 2 2 2 1 1 1
1 1 1 1 1 1 1 1 1 1 1 3
3 3 3 3 3 3 3 3 3 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5169,16 +5169,16 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 2 2 2 2 2 2 2 2
2 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 3 3 3 3 3 3 3 3
3 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 2 2 2
2 2 2 2 2 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 3 3 3
3 3 3 3 3 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5186,7 +5186,7 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 2 2 2 2 2 2 2 1 1 1
1 1 3 3 3 3 3 3 3 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5194,8 +5194,8 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 2 2 2 2 2
2 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 3 3 3 3 3
3 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5203,7 +5203,7 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
2 2 2 2 2 1 1 1 1 1 1 1
3 3 3 3 3 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5211,7 +5211,7 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 2 2 2 2 1 1 1
1 1 1 1 1 3 3 3 3 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......@@ -5219,7 +5219,7 @@
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 2 2
1 1 1 1 1 1 1 1 1 1 3 3
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1
......
......@@ -441,27 +441,27 @@
399.443 399.443
</DataArray>
<DataArray type="Float32" Name="phase presence" NumberOfComponents="1" format="ascii">
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2 2 2 2 2
2 2 2 2 0 0 0 0 0 0 0 0
0 0
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 3 3 3 3 3 3 3 3
3 3 3 3 2 2 2 2 2 2 2 2
2 2
</DataArray>
</PointData>
<CellData Scalars="process rank">
......
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