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  • Timo Koch's avatar
    [bboxtree] Improve geometry collision and return intersection corners · 15d9301b
    Timo Koch authored
    The geoemtry collision noe return a vector of intersection corners.
    The collision algorithm with another budning box tree returns
    a vector of BoundingBoxTreeIntersection object.
    
    The object has a method first and second to get the intersecting
    entity indices as well as a method corners. From that you
    could build e.g. a intersection geometry. The intersections are
    not unique yet. There might be interesctions with the same
    corner points but different elements.
    15d9301b