• Timo Koch's avatar
    [fvGeometry] introduce global-local-bind concept · 4056c771
    Timo Koch authored
    The global object can create an empty temporary local object that
    can be bound to an element/stencil. This is closer to the
    current dumux-stable implementation and still allows to switch
    between global caching (for smaller problems where memory is not an issue)
    and local caching (variables are precomputed for each element assemble temporarily)
    Works for cc and box (in 2d). Box needs some performance improvement,
    probably when creating the box geometries. But also other parts
    might be possbile to optimize.