Commit fdd84b39 authored by Dennis Gläser's avatar Dennis Gläser
Browse files

[intersection] move algorithms to sub-folder

parent aec074f0
install(FILES install(FILES
algo_cylsurface_disk.hh
algo_cylsurface_planargeom.hh
algo_cylsurface_quadrilateral.hh
algo_disk_disk.hh
algo_disk_line.hh
algo_face_disk.hh
algo_face_planargeom.hh
algo_face_quadrilateral.hh
algo_find_touching_points.hh
algo_planargeom_line.hh
algo_planargeom_planargeom.hh
algo_plane_line.hh
algo_plane_plane.hh
algo_quadrilateral_disk.hh
algo_quadrilateral_line.hh
algo_quadrilateral_quadrilateral.hh
algo_segment_segment.hh
algo_shell_disk.hh
emptyintersection.hh emptyintersection.hh
intersect.hh intersect.hh
intersectionangle.hh intersectionangle.hh
......
install(FILES
algo_cylsurface_disk.hh
algo_cylsurface_planargeom.hh
algo_cylsurface_quadrilateral.hh
algo_disk_disk.hh
algo_disk_line.hh
algo_face_disk.hh
algo_face_planargeom.hh
algo_face_quadrilateral.hh
algo_find_touching_points.hh
algo_planargeom_line.hh
algo_planargeom_planargeom.hh
algo_plane_line.hh
algo_plane_plane.hh
algo_quadrilateral_disk.hh
algo_quadrilateral_line.hh
algo_quadrilateral_quadrilateral.hh
algo_segment_segment.hh
algo_shell_disk.hh
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/frackit/intersection/algorithms)
...@@ -27,7 +27,7 @@ ...@@ -27,7 +27,7 @@
#include <frackit/geometry/disk.hh> #include <frackit/geometry/disk.hh>
#include <frackit/geometry/cylindersurface.hh> #include <frackit/geometry/cylindersurface.hh>
#include "intersectiontraits.hh" #include <frackit/intersection/intersectiontraits.hh>
#include "algo_cylsurface_planargeom.hh" #include "algo_cylsurface_planargeom.hh"
namespace Frackit { namespace Frackit {
......
...@@ -40,8 +40,8 @@ ...@@ -40,8 +40,8 @@
#include <frackit/geometry/cylindersurface.hh> #include <frackit/geometry/cylindersurface.hh>
#include <frackit/common/extractdimension.hh> #include <frackit/common/extractdimension.hh>
#include "intersectiontraits.hh" #include <frackit/intersection/intersectiontraits.hh>
#include "emptyintersection.hh" #include <frackit/intersection/emptyintersection.hh>
namespace Frackit { namespace Frackit {
namespace IntersectionAlgorithms { namespace IntersectionAlgorithms {
......
...@@ -30,7 +30,7 @@ ...@@ -30,7 +30,7 @@
#include <frackit/geometry/quadrilateral.hh> #include <frackit/geometry/quadrilateral.hh>
#include <frackit/geometry/cylindersurface.hh> #include <frackit/geometry/cylindersurface.hh>
#include "intersectiontraits.hh" #include <frackit/intersection/intersectiontraits.hh>
#include "algo_cylsurface_planargeom.hh" #include "algo_cylsurface_planargeom.hh"
namespace Frackit { namespace Frackit {
......
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
#include <frackit/geometry/line.hh> #include <frackit/geometry/line.hh>
#include <frackit/precision/precision.hh> #include <frackit/precision/precision.hh>
#include "intersectiontraits.hh" #include <frackit/intersection/intersectiontraits.hh>
#include "algo_planargeom_line.hh" #include "algo_planargeom_line.hh"
namespace Frackit { namespace Frackit {
......
...@@ -24,8 +24,8 @@ ...@@ -24,8 +24,8 @@
#ifndef FRACKIT_FACE_DISK_INTERSECTION_HH #ifndef FRACKIT_FACE_DISK_INTERSECTION_HH
#define FRACKIT_FACE_DISK_INTERSECTION_HH #define FRACKIT_FACE_DISK_INTERSECTION_HH
#include <frackit/intersection/intersectiontraits.hh>
#include "algo_face_planargeom.hh" #include "algo_face_planargeom.hh"
#include "intersectiontraits.hh"
namespace Frackit { namespace Frackit {
namespace IntersectionAlgorithms { namespace IntersectionAlgorithms {
......
...@@ -36,9 +36,9 @@ ...@@ -36,9 +36,9 @@
#include <frackit/occ/breputilities.hh> #include <frackit/occ/breputilities.hh>
#include <frackit/common/extractctype.hh> #include <frackit/common/extractctype.hh>
#include <frackit/intersection/intersectiontraits.hh>
#include <frackit/intersection/emptyintersection.hh>
#include "algo_find_touching_points.hh" #include "algo_find_touching_points.hh"
#include "intersectiontraits.hh"
#include "emptyintersection.hh"
namespace Frackit { namespace Frackit {
namespace IntersectionAlgorithms { namespace IntersectionAlgorithms {
......
...@@ -24,8 +24,8 @@ ...@@ -24,8 +24,8 @@
#ifndef FRACKIT_FACE_QUADRILATERAL_INTERSECTION_HH #ifndef FRACKIT_FACE_QUADRILATERAL_INTERSECTION_HH
#define FRACKIT_FACE_QUADRILATERAL_INTERSECTION_HH #define FRACKIT_FACE_QUADRILATERAL_INTERSECTION_HH
#include <frackit/intersection/intersectiontraits.hh>
#include "algo_face_planargeom.hh" #include "algo_face_planargeom.hh"
#include "intersectiontraits.hh"
namespace Frackit { namespace Frackit {
namespace IntersectionAlgorithms { namespace IntersectionAlgorithms {
......
...@@ -26,6 +26,7 @@ ...@@ -26,6 +26,7 @@
#include <algorithm> #include <algorithm>
#include <stdexcept> #include <stdexcept>
#include <vector>
#include <TopoDS_Shape.hxx> #include <TopoDS_Shape.hxx>
#include <TopoDS_Face.hxx> #include <TopoDS_Face.hxx>
......
...@@ -33,8 +33,8 @@ ...@@ -33,8 +33,8 @@
#include <frackit/occ/breputilities.hh> #include <frackit/occ/breputilities.hh>
#include <frackit/precision/precision.hh> #include <frackit/precision/precision.hh>
#include "intersectiontraits.hh" #include <frackit/intersection/intersectiontraits.hh>
#include "emptyintersection.hh" #include <frackit/intersection/emptyintersection.hh>
#include "algo_plane_line.hh" #include "algo_plane_line.hh"
namespace Frackit { namespace Frackit {
......
...@@ -34,8 +34,8 @@ ...@@ -34,8 +34,8 @@
#include <frackit/geometry/plane.hh> #include <frackit/geometry/plane.hh>
#include <frackit/common/extractdimension.hh> #include <frackit/common/extractdimension.hh>
#include "intersectiontraits.hh" #include <frackit/intersection/intersectiontraits.hh>
#include "emptyintersection.hh" #include <frackit/intersection/emptyintersection.hh>
#include "algo_segment_segment.hh" #include "algo_segment_segment.hh"
#include "algo_plane_plane.hh" #include "algo_plane_plane.hh"
......
...@@ -38,8 +38,8 @@ ...@@ -38,8 +38,8 @@
#include <frackit/occ/breputilities.hh> #include <frackit/occ/breputilities.hh>
#include <frackit/occ/gputilities.hh> #include <frackit/occ/gputilities.hh>
#include "intersectiontraits.hh" #include <frackit/intersection/intersectiontraits.hh>
#include "emptyintersection.hh" #include <frackit/intersection/emptyintersection.hh>
namespace Frackit { namespace Frackit {
namespace IntersectionAlgorithms { namespace IntersectionAlgorithms {
......
...@@ -35,8 +35,8 @@ ...@@ -35,8 +35,8 @@
#include <frackit/precision/precision.hh> #include <frackit/precision/precision.hh>
#include <frackit/occ/gputilities.hh> #include <frackit/occ/gputilities.hh>
#include "intersectiontraits.hh" #include <frackit/intersection/intersectiontraits.hh>
#include "emptyintersection.hh" #include <frackit/intersection/emptyintersection.hh>
namespace Frackit { namespace Frackit {
namespace IntersectionAlgorithms { namespace IntersectionAlgorithms {
......
...@@ -30,6 +30,7 @@ ...@@ -30,6 +30,7 @@
#include <frackit/geometry/quadrilateral.hh> #include <frackit/geometry/quadrilateral.hh>
#include <frackit/geometry/disk.hh> #include <frackit/geometry/disk.hh>
#include <frackit/intersection/intersectiontraits.hh>
#include "algo_planargeom_planargeom.hh" #include "algo_planargeom_planargeom.hh"
namespace Frackit { namespace Frackit {
......
...@@ -29,7 +29,7 @@ ...@@ -29,7 +29,7 @@
#include <frackit/geometry/quadrilateral.hh> #include <frackit/geometry/quadrilateral.hh>
#include <frackit/geometry/line.hh> #include <frackit/geometry/line.hh>
#include "intersectiontraits.hh" #include <frackit/intersection/intersectiontraits.hh>
#include "algo_planargeom_line.hh" #include "algo_planargeom_line.hh"
namespace Frackit { namespace Frackit {
......
...@@ -29,6 +29,7 @@ ...@@ -29,6 +29,7 @@
#include <frackit/precision/precision.hh> #include <frackit/precision/precision.hh>
#include <frackit/geometry/quadrilateral.hh> #include <frackit/geometry/quadrilateral.hh>
#include <frackit/intersection/intersectiontraits.hh>
#include "algo_planargeom_planargeom.hh" #include "algo_planargeom_planargeom.hh"
namespace Frackit { namespace Frackit {
......
...@@ -37,8 +37,8 @@ ...@@ -37,8 +37,8 @@
#include <frackit/precision/precision.hh> #include <frackit/precision/precision.hh>
#include <frackit/occ/breputilities.hh> #include <frackit/occ/breputilities.hh>
#include "intersectiontraits.hh" #include <frackit/intersection/intersectiontraits.hh>
#include "emptyintersection.hh" #include <frackit/intersection/emptyintersection.hh>
namespace Frackit { namespace Frackit {
namespace IntersectionAlgorithms { namespace IntersectionAlgorithms {
......
...@@ -33,9 +33,9 @@ ...@@ -33,9 +33,9 @@
#include <frackit/geometry/disk.hh> #include <frackit/geometry/disk.hh>
#include <frackit/occ/breputilities.hh> #include <frackit/occ/breputilities.hh>
#include <frackit/intersection/intersectiontraits.hh>
#include <frackit/intersection/emptyintersection.hh>
#include "algo_find_touching_points.hh" #include "algo_find_touching_points.hh"
#include "intersectiontraits.hh"
#include "emptyintersection.hh"
namespace Frackit { namespace Frackit {
namespace IntersectionAlgorithms { namespace IntersectionAlgorithms {
......
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