frackit example 1

Example 1 ========= In this exemplary application, a network of quadrilateral fractures is generated within the unit cube (see image above). The main file containing the source code to this example is the file `example1.cc` which is located in this folder. Two main orientations are considered for the quadrilaterals, for both of which a corresponding instance of the `QuadrilateralSampler` class is created. For example, we instantiate an instance of this class by writing: ```cpp static constexpr int worldDimension = 3; using ctype = double; using Distro = std::normal_distribution; using QuadSampler = QuadrilateralSampler; Box domain(0.0, 0.0, 0.0, 1.0, 1.0, 1.0); QuadSampler quadSampler(makeUniformPointSampler(domain), // point sampler that samples the center points of the quadrilaterals Distro(toRadians(0.0), toRadians(5.0)), // strike angle: mean value & standard deviation Distro(toRadians(0.0), toRadians(5.0)), // dip angle: mean value & standard deviation Distro(0.5, 0.1), // edge length: mean value & standard deviation 0.05); // threshold for minimum edge length ``` The first constructor argument is a point sampler with which the center points of the quadrilaterals are sampled. Here we use uniformly sampled points in the unit cube, which is represented by an instance of the `Box` class, stored in the variable `domain`. The second and third arguments define the distributions for the strike and dip angle (for details see the [class documentation][2]), where in this case we use uniform distributions with a mean value of 0° and a standard deviation of 5°. The fourth argument is the distribution to be used for sampling the edge lengths, while the last argument defines a minimum value below which the edge length must not fall. In the example, the quadrilaterals are sampled from the two samplers `quadSampler1` and `quadSampler2`, using the `()` operator: ```cpp auto quad = sampleIntoSet1 ? quadSampler1() : quadSampler2(); ``` Here, we use the boolean variable `sampleIntoSet1` to determine from which sampler we should sample the next quadrilateral (more details follow below). The variable `quad` holds a new candidate for an entity of the network, however, we want to enforce certain constraints such as a minimum distance between entities. For this we use instances of the `EntityNetworkConstraints` class and configure it as desired. For example, the constraints on entities of the same orientation are defined in this example as follows: ```cpp EntityNetworkConstraints constraintsOnSelf; constraintsOnSelf.setMinDistance(0.05); constraintsOnSelf.setMinIntersectingAngle(toRadians(30.0)); constraintsOnSelf.setMinIntersectionMagnitude(0.05); constraintsOnSelf.setMinIntersectionDistance(0.05); ``` In the main loop of quadrilateral generation, the fulfilment of these constraints is evaluated against the other quadrilaterals with: ```cpp auto& entitySet = sampleIntoSet1 ? entitySet1 : entitySet2; if (!constraintsOnSelf.evaluate(entitySet, quad)) { status.increaseRejectedCounter(); continue; } ``` where `entityset1` and `entitySet2` are of type `std::vector` and store all quadrilaterals that are accepted. The function `evaluate` of the `EntityNetworkConstraints` class evaluates the constraints for `quad` against all entities contained in `entitySet` and returns `true` only if no violation of any of the defined constraints has been found. After an admissible quadrilateral has been generated, the line ```cpp // sample into the other set the next time sampleIntoSet1 = !sampleIntoSet1; ``` at the end of the loop makes sure that a quadrilateral of the other orientation is sampled next. In [Example 3][0] we will get to know how to use helper classes that store different entity sets and automatically sample from various sampler classes such that this can be written more easily. After the desired number of entities has been generated, the entities are cast into an entity network using the builder class: ```cpp EntityNetworkBuilder builder; builder.addEntities(entitySet1); builder.addEntities(entitySet2); const auto network = builder.build(); ``` This network can then be written to disk, for example in [Gmsh][1] (.geo) file format: ```cpp GmshWriter writer(network); writer.write("network", // filename of the .geo files (will add extension .geo automatically) 0.1); // element size to be used ``` Note that with the `EntityNetworkBuilder` class we have created a network that solely carries information about the fracture entities. We have not defined any domain in this example, the unit cube in the variable `domain` was only used to sample the center points of the quadrilaterals. Thus, the geometry files written by the `GmshWriter` also only contain data on the fracture entities. This can be used in contexts where one is only interested in the fractures. In the following examples we will see how to construct fracture networks embedded in one or more (sub-)domains. [0]: https://git.iws.uni-stuttgart.de/DennisGlaeser/frackit/tree/master/appl/example3 [1]: http://gmsh.info/ [2]: https://git.iws.uni-stuttgart.de/DennisGlaeser/frackit/blob/master/frackit/sampling/quadrilateralsampler.hh