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[bboxtree] Extract intersection algorithms from bounding box tree

Timo Koch requested to merge feature/improve-bboxtree into next
  • Generalize bounding box tree
  • Extract intersection algorithms
  • Fix some epsilon issues in interval (1d) and triangle (2d) point intersection
  • Adapt point sources to new interface
  • Adapt fv grid geometry to new interface -> element map moved to basefvgeometry
  • Improve bounding box tree test

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