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  1. Jul 29, 2020
  2. Jun 01, 2020
  3. Dec 17, 2018
  4. Jul 06, 2018
  5. Dec 18, 2017
    • Timo Koch's avatar
      [bboxtree] Extract intersection algorithms from bounding box tree · e3282300
      Timo Koch authored
      * Generalize bounding box tree
      * Extract intersection algorithms
      * Fix some epsilon issues in interval (1d) and triangle (2d) point intersection
      * Adapt point sources to new interface
      * Adapt fv grid geometry to new interface -> element map moved to basefvgeometry
      * Improve bounding box tree test
      e3282300
  6. Dec 16, 2017
  7. Dec 11, 2017
  8. Sep 11, 2017
  9. Apr 06, 2017
  10. Feb 09, 2017
  11. Dec 01, 2016
  12. Nov 29, 2016
  13. Jul 26, 2016
    • Bernd Flemisch's avatar
      remove superfluous `Dumux::` qualifiers · 35bf6f1d
      Bernd Flemisch authored
      Everything in our .hh files is defined within the namespace `Dumux`.
      There were numerous occurrences of `Dumux::` qualifiers that were
      unnecessary. Remove those occurrences. Necessary qualifications
      remain, such as `typedef Dumux::H2O<Scalar> H2O;`.
      35bf6f1d
  14. Apr 29, 2016
  15. Apr 26, 2016
    • Timo Koch's avatar
      [fix][bboxtree] Fix point in tetrahedron method · 21335b22
      Timo Koch authored
      * The normal vector has to be normalized to compute the right distance
      * The distance epsilon needs to be scaled with a characteristic
        length, now the edge length, not the distance of the point from
        the origin (is possibly zero or very large).
      21335b22
    • Timo Koch's avatar
      [bboxtree] Improve geometry collision and return intersection corners · 15d9301b
      Timo Koch authored
      The geoemtry collision noe return a vector of intersection corners.
      The collision algorithm with another budning box tree returns
      a vector of BoundingBoxTreeIntersection object.
      
      The object has a method first and second to get the intersecting
      entity indices as well as a method corners. From that you
      could build e.g. a intersection geometry. The intersections are
      not unique yet. There might be interesctions with the same
      corner points but different elements.
      15d9301b
  16. Apr 21, 2016
  17. Jan 21, 2016
  18. Jan 07, 2016
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