- Feb 26, 2021
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- Oct 02, 2020
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- Oct 10, 2019
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- Dec 17, 2018
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Timo Koch authored
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- Nov 18, 2018
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Timo Koch authored
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- Jun 24, 2018
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Christoph Grüninger authored
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- May 03, 2018
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With contributions of Farid Mohammadi <farid.mohammadi@iws.uni-stuttgart.de>.
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- Apr 22, 2018
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- Jan 18, 2018
- Dec 08, 2017
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Kilian Weishaupt authored
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Kilian Weishaupt authored
* use correct includes and inheritance
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- Dec 03, 2017
- Aug 23, 2017
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Timo Koch authored
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- May 31, 2017
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Gabi Seitz authored
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- Mar 08, 2017
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Kilian Weishaupt authored
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- Jan 31, 2017
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Timo Koch authored
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- Nov 23, 2016
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Timo Koch authored
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Timo Koch authored
The global object can create an empty temporary local object that can be bound to an element/stencil. This is closer to the current dumux-stable implementation and still allows to switch between global caching (for smaller problems where memory is not an issue) and local caching (variables are precomputed for each element assemble temporarily) Works for cc and box (in 2d). Box needs some performance improvement, probably when creating the box geometries. But also other parts might be possbile to optimize.
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Timo Koch authored
We iterate over all scvs of a fvElementGeometry like this for (const auto& scv : scvs(fvGeometry)) This is closer to the way we speak "For each scv in all scvs of the fvElementGeometry do..." and analogously to how we iterate over elements of a gridView.
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Timo Koch authored
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Timo Koch authored
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Timo Koch authored
The fvGeometryVector builds all sub control volumes, sub control volume faces and fvGeometries; where the fvGeometries are merely providing iterators over scvs and scvfs of an element.
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